We’re rewriting our Unreal Engine integration to deliver significantly better performance, and it’s already showing a 4x speed boost. To focus on this effort, we’re temporarily pausing support and no longer recommending the current version of the Rive Unreal plugin, which was released as an experimental preview. More details here.
This page is for those using the legacy version of the plugin.
This page is for those using the legacy version of the plugin.
Update Rive Text in Unreal
A text run can be updated from an artboard instance by providing the text run name and new value:
username
equal to “Gordon”.
A unique text run name must be set in the editor to be discoverable at runtime. See the text runtime docs for more information.
username
. A unique name makes it discoverable at runtime.

